Grand Theft Auto V

Grand Theft Auto V PlayStation 5 & Xbox Series X|S Details Revealed + 6 New Screenshots!

After nearly 2 years since its initial announcement and months of speculation on whether it will still on the way or a further delay was inbound, Rockstar Games have finally broken the silence regarding Grand Theft Auto V: Expanded and Enhanced… however it appears they’ve dropped the ‘Expanded & Enhanced’ part.

In an official Newswire article today, Rockstar Games have said:

“Grand Theft Auto V and Grand Theft Auto Online arrive for PlayStation 5 and Xbox Series X|S on March 15 — delivering the action-packed, blockbuster Story Mode adventure and the dynamic, ever-evolving world of GTA Online to the latest generation consoles with a host of improvements for new and returning players.

These new versions of GTAV and GTA Online introduce high-end PC visuals to the console experience with new graphics modes featuring up to 4K resolution, a frame rate of up to 60 frames per second, improved texture quality, HDR options, and ray tracing — as well as utilizing the technical advancements of the latest console hardware for faster loading times, immersive 3D audio, support for platform-specific features, and more.”

~ Rockstar Games, via Rockstar Newswire

Confirming that the release is still on schedule for mid-March, Rockstar Games have also provided us with further information about what exactly is upgraded in the re-release. I wouldn’t exactly say “high-end PC visuals” is an exciting way to put it…

Further to the above, Rockstar said:

“Experience the interwoven stories of Franklin, Michael, and Trevor across the sun-soaked metropolis of Los Santos and the backwoods countryside of Blaine County in greater detail than ever before with stunning all new levels of visual detail.

Choose from one of three detailed new graphics settings to tailor your gameplay experience for what matters most to you. Fidelity Mode is tuned for the highest visual quality and targets 30 FPS. In this mode the PlayStation 5 and Xbox Series X support native 4K resolution with ray tracing enabled while the Xbox Series S supports upscaled 4K resolution. Performance Mode is tuned for the most responsive gameplay experience and targets 60 FPS. In this mode the PlayStation 5 and Xbox Series X support upscaled 4K resolution while the Xbox Series S supports a resolution of 1080p. In addition, the PlayStation 5 and Xbox Series X have Performance RT mode, a hybrid of the Fidelity and Performance modes supporting upscaled 4K resolution with ray tracing enabled and targeting 60 FPS.

These new versions also offer across-the-board improvements including faster loading times, increased population and traffic variety, increased vegetation density, improved lighting quality across shadows, water reflections, and other elements. Plus improved anti-aliasing, motion-blur, highly detailed new explosions, fire, and much more.

There’s also new levels of responsiveness with Haptic Feedback and dynamic resistance via the Adaptive Triggers on PlayStation 5’s DualSense wireless controller, adding new sensations to weather effects, directional damage, rough road surfaces, explosions and much more. Platform-specific features also include immersive audio using Tempest 3D positional audio on PlayStation 5 and Spatial Sound on Xbox Series X|S.”

~ Rockstar Games, via Rockstar Newswire

It’s important to note here that the main noticeable upgrade with Grand Theft Auto V is the three graphic mode options which will be available:

  • Fidelity Mode – Native 4K, 30FPS
  • Performance Mode, Upscaled 4K, 60FPS
  • Performant RT Mode – Upscaled 4K, 60FPS + Ray tracing

It’s quite disappointing if I am honest that they can’t make the game run at Native 4K, 60 FPS when it is achievable on PC, and this is basically a PC port? However, moving on…

As well as Grand Theft Auto V re-releasing to our newest consoles, Rockstar Games are also releasing Grand Theft Auto: Online as its own standalone game. This should be interesting…

“The massive and unrivaled experience of GTA Online — with an unprecedented 8+ years’ worth of gameplay additions delivered across over 40 unique updates — will continue to evolve with the power of PlayStation 5 and Xbox Series X|S. This new generation of GTA Online includes a range of new vehicles and a new addition to the Los Santos Car Meet: Hao’s Special Works.

Hao’s Special Works encompasses best-in-class vehicle upgrades, a new class of Races using specially modified vehicles, and a weekly rotation of Hao’s Special Works Time Trials, along with a Premium Test Ride, where you can get behind the wheel of these newly modified vehicles for free.

In addition to access being included as part of GTAV, GTA Online will also now be available for the first time as a standalone title for PlayStation 5 and Xbox Series X|S. Plus, for the first three months from launch, GTA Online will be available to download and keep for free for PlayStation 5 players — making it easier than ever before for new players to experience everything GTA Online has to offer.

And new players might need more than just a pistol in their belt strap to survive Los Santos, so we’re introducing a new Career Builder feature designed expressly for new players – or anyone who wants to reset their character and get a fresh start – to get an introductory leg up in the criminal world of Southern San Andreas. With this system, you get a GTA$4,000,000 windfall to select essentials including Business Properties, Vehicles, and Weapons.

Furthermore, GTA Online for PlayStation 5 and Xbox Series X|S has an assortment of new quality of life improvements, including a newly designed introduction and tutorial for new players, a new front-end Main Menu that allows you to jump directly into Freemode, Heists, Races, Adversary Modes, the latest featured weekly event content, and more.”

– Rockstar Games, via Rockstar Newswire

Story Mode and GTA Online Character Transfers:

Any PS4 and Xbox One players will be able to transfer both their GTAV Story Mode progress and their current GTA Online characters and progression to PS5 and Xbox Series X|S, or across console platforms, with a one-time migration for each.

Starting today, players can begin transferring their Story Mode progress by uploading a save to the Rockstar Games Social Club. To begin this process, enter GTAV on your current console account and go to the Game tab of the Pause Menu. From there, select the Upload Save Game option. Please note, you can only store one game save per platform at a time and saves will remain available to download for 90 days.

Players with a Rockstar Games Social Club account will also be able to migrate their GTA Online character progress to PS5 or Xbox Series X|S on March 15 upon loading up the game on either of these new consoles. This migration includes any Characters, GTA$, Progression, Stats, Vehicles, Properties, Weapons, Clothing, and Player-Created Jobs.*

Rockstar have also added the following important disclaimer. *For GTA Online platform migrations, purchased GTA$ can only be transferred between platforms of the same family (PS4 -> PS5, Xbox One -> Xbox Series). All earned GTA$ will transfer regardless of platform.

– This basically means that your GTA$ will be divided into two pots shall we say. ‘Earned Pot’ and ‘Bought Pot’. Any money you have earned through jobs, missions, selling etc will transfer to either PS5 or Xbox Series, however if you have for example bought a GTA$1.25 million Shark Card, this will only be transferable from PS4 to PS5, or Xbox One to Xbox Series. My guess would be to avoid any cost difference issues between the PlayStation Store and MS Store, but that’s just a guess.

Grand Theft Auto V and Grand Theft Auto Online will be available digitally on March 15 through the PlayStation 5 console store and the Microsoft Store — with pre-purchase and pre-load beginning on March 8 — and physical releases coming in April. 

As well as all this information, 6 new screenshots of the upgraded version of Grand Theft Auto V and Grand Theft Auto: Online can be found below. To view in full resolution, just click the image. 

Hi, I'm Lewis! - I'm 25 years old and from the UK. I am the owner and founder of Rockstar Universe, which was founded in 2014 following the release of Grand Theft Auto V. I'm responsible for writing articles, running the website and managing the social media platforms. I'm a huge fan of the Grand Theft Auto franchise and have been for over 2 decades - with GTA IV being my ultimate favourite release.